If the user uses the Get mouse X or the Get mouse Y nodes in their project, they will no longer be able to look around their level using the mouse input.
Expected: The axis info would be printed to the screen when moving the mouse
Result: The camera no longer follows the mouse
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-28673 in the post.
| 0 |
| Component | UE - Gameplay - Input |
|---|---|
| Affects Versions | 4.11 |
| Created | Mar 23, 2016 |
|---|---|
| Resolved | Mar 29, 2016 |
| Updated | Jul 14, 2021 |