See (shelved in CL 2920601)

Steps to reproduce:

On windows launch the UE4 editor with -opengl4 flag.
Enable the Oculus Rift Plugin with a device attached.
Launch the VR Preview and exit after a few seconds.
The editor should crash with the following call stack.

The support team will close the pull request when this ticket is marked fixed. Please include a #2188 tag somewhere in the description of any p4 changelists related to this pull request, so that GitHub can cross-reference it.

Steps to Reproduce

See steps from the pull request.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-28708 in the post.

Login to Vote

Target Fix4.13.1
Fix Commit3112511
CreatedMar 23, 2016
ResolvedSep 2, 2016
UpdatedSep 16, 2019