1. Download supplied test project on UDN.
2. Compare in-game animation (look closely at feet sliding when standing up) to anim preview with root motion enabled.
3. Notice sliding of the feet in-game, not in editor view.
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Why doesn't the collision diminish when the collision radius decreases?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-28789 in the post.
0 |
Component | UE - Gameplay - Player Movement |
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Affects Versions | 4.11 |
Target Fix | 4.11.2 |
Created | Mar 25, 2016 |
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Resolved | Apr 12, 2016 |
Updated | Apr 27, 2018 |