Textures in Post Process Blueprints do not update with Dynamic Material Instances. Scalar and Vector Parameters update as expected, but Textures do not.
Note
This was attempted with both a material and material instance in the post process blueprint
Results
Texture does not update
Expected
Texture in Post Process Volume updates to new texture
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.10.4, 4.11, 4.12 |
| Target Fix | 4.12 |
| Created | Mar 28, 2016 |
|---|---|
| Resolved | Apr 20, 2016 |
| Updated | Apr 27, 2018 |