If the user attached the camera to the capsule of a character, the camera does not appear in the same place as it would when testing in PIE. It instead appears to default to the origin of the parent.
Expected: The camera would be at the same height as it was when playing in PIE
Result: The camera is lower and appears to be at the capsule origin
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.11 |
| Created | Mar 31, 2016 |
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| Resolved | Mar 17, 2017 |
| Updated | Sep 16, 2019 |