Construction script in parent blueprint cannot call function in child blueprint when the editor first loads. Once the parent BP is compiled it acts as expected.
Regression? (Yes), issue (does not) occur on 4.10.4
Results
Asset in editor is a grey sphere with no cube over it.
Expected
Asset in viewport should be green with a green cube over the sphere.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11 |
Target Fix | 4.11.2 |
Created | Apr 1, 2016 |
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Resolved | Apr 11, 2016 |
Updated | Apr 27, 2018 |