A groom cache will not cast a raytraced shadow with only 1 spatial sample. It does not matter how many temporal samples you have.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-290804 in the post.
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Component | UE - Anim - Sequencer - MRQ |
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Affects Versions | 5.6 |
Created | May 28, 2025 |
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Updated | Jun 2, 2025 |