Description

Vignette seems to be being applied to the entire frame instead of each eye in stereoscopic, creating a really strange effect in your peripherals when viewed through a HMD. Can also see this effect in -emulatestereo.

Found on:
//UE4/Dev-VR CL-2932765
Github 4.11.1 CL-2934540

I believe (85% sure) this is a regression, will investigate on request.

Steps to Reproduce
  1. Open UE4Editor.exe QAGAME QA-Postprocessing -game
  2. Push to an attached HMD, put said HMD on
  3. Run in to example 1.7

Alternatively to an attached HMD, run UE4Editor.exe QAGAME QA-Postprocessing -game -emulatestereo

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-29142 in the post.

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Won't Do
ComponentUE - Platform - XR
Affects Versions4.11.14.12
CreatedApr 6, 2016
ResolvedNov 27, 2019
UpdatedMar 26, 2020