If Show Mouse Cursor is enabled and the mouse is not locked to the viewport, input axis information passed to other actors breaks after releasing and re-pressing LMB.
Regression? (Yes), issue (does not) occur on 4.10.4
Results
Cube stops rotating after releasing and re-pressing LMB to rotate the cube in level
Expected
Cube is able to rotate each time LMB is pressed and held while mouse is moving.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Input |
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Affects Versions | 4.11.0 |
Target Fix | 4.11.2 |
Fix Commit | 2939801 |
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Created | Apr 6, 2016 |
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Resolved | Apr 11, 2016 |
Updated | Apr 27, 2018 |