Upon creating a new landscape that uses a material with displacement and tessellation, the landscape and its respective components will flicker. The flickering can be removed when you begin sculpting in each component.

Note The project provided was created in 4.10.4 version of the engine, but you can reproduce this issue in 4.11.1 as well.

Steps to Reproduce

1. Open the attached project.
2. Click on the 'Landscape Mode' tool in the Modes tab.

Outcome The landscape components will flicker a lot

Expected No flicker occurs

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

Login to Vote

ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.
Target Fix4.12
Fix Commit2949836
Main Commit3023490
Release Commit2949836
CreatedApr 8, 2016
ResolvedApr 21, 2016
UpdatedApr 27, 2018
View Jira Issue