Upon creating a new landscape that uses a material with displacement and tessellation, the landscape and its respective components will flicker. The flickering can be removed when you begin sculpting in each component.
Note The project provided was created in 4.10.4 version of the engine, but you can reproduce this issue in 4.11.1 as well.
1. Open the attached project.
2. Click on the 'Landscape Mode' tool in the Modes tab.
Outcome The landscape components will flicker a lot
Expected No flicker occurs
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.10.4, 4.11.1 |
Target Fix | 4.12 |
Created | Apr 8, 2016 |
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Resolved | Apr 21, 2016 |
Updated | Apr 27, 2018 |