The Building Grass Maps toast stays up forever when your landscape material does not have a landscape grass output and the landscape option Bake Material Position Offset Into Collision is checked.
Adding a landscape grass output into the material will remove the toast.
We are not 100% sure if we need that landscape grass output node for the bake material position offset into collision to work.
Result: Building Grass Maps (64) toast appears and the number never changes.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
An error occurred while trying to generate project files !?
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-29297 in the post.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.11 |
Target Fix | 4.11.2 |
Created | Apr 11, 2016 |
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Resolved | Apr 11, 2016 |
Updated | Oct 9, 2019 |