Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

The camera position on the Z axis is almost at ground level in VR preview for the first person template.

Steps to Reproduce
  1. Open the First person template
  2. Play in VR preview
  3. Notice that the camera is low to the ground and pans when turning your head

Expected: The camera would be at the same height as the camera is when not in VR preview
Result: The camera is noticeably lower

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.11.1
CreatedApr 12, 2016
ResolvedApr 3, 2017
UpdatedSep 16, 2019
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