This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
The camera position on the Z axis is almost at ground level in VR preview for the first person template.
Expected: The camera would be at the same height as the camera is when not in VR preview
Result: The camera is noticeably lower
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
How do I use UE Visual Studio Integration Tool plugin for Visual Studio 2022?
Installer 4.10 failed with error code R-1603
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.11.1 |
Created | Apr 12, 2016 |
---|---|
Resolved | Apr 3, 2017 |
Updated | Sep 16, 2019 |