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Static mesh socket updates do not appear in BPs unless you recompile
1. Open the attached project
2. Open "TestSocketBP"
3. Find and open "1M_Cube_Chamfer"
4. In the socket manager, change the translation of the socket and save the mesh
5. Go back to the BP
Result: Socket location has not updated
6. Add the BP to the level
7. PIE
Result: Socket location appears correct in PIE
8. Exit PIE (Goes back to wrong location)
9. Recompile BP
Result: Socket location updates
Expected: Socket location updates either as it is moved or after saving the static mesh.
NOTE: The BP contains a skeletal mesh with a socket. If you adjust that socket location in the mannequin skeleton, it will update in real-time
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