Launched game without editor hangs if 'demoplay test' is used with the 'Execute Console Command' node
Could be related to this JIRA:
https://jira.ol.epicgames.net/browse/UE-23342
User Description:
The only BP code in this project is this 1 picture, and it still causes the hang, in a BP only project
Test is a valid replay file that loads fine if I use the console directly. But if I try to use this console command BP node, (I am not using PIE but uproject->Launch Game with editor closed), then the game permanently hangs!
If you try to use Demoplay via a ConsoleCommand blueprint node, it hangs the game forever!
This is a critical bug because it means the only way to play a demo is by telling players to type into the console, which means a non-shipping build.
This bug basically prevents using demo recording in a full game release.
1. Download the attached test project & unzip it
2. Right-click the .uproject file and choose 'Launch'
3. Once the game loads, press P (to activate the BP in the PlayerController)
Results: The game window will hang indefinitely
Expected: For the recorded demo to play without issue
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Networking |
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Affects Versions | 4.11.1 |
Target Fix | 4.12 |
Created | Apr 15, 2016 |
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Resolved | Apr 22, 2016 |
Updated | Jun 22, 2016 |