In 4.10 and earlier the parent class was the ProjectNameCharacter class defined in the C++ code. In 4.11 the parent class is just Character
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-29609 in the post.
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Component | Docs - Samples |
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Affects Versions | 4.11.1 |
Target Fix | 4.12 |
Fix Commit | 2939625 |
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Created | Apr 19, 2016 |
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Resolved | Apr 20, 2016 |
Updated | Apr 27, 2018 |