The SplineNavModifierComponent does not have the same behavior as regular nav modifier components where the modifier can specify that it only replaces a given NavArea class. Setting the area class to replace is completely ignored as the modifier is applied over all navmesh affected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-296535 in the post.
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Component | UE - AI - Navigation |
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Affects Versions | 5.6 |
Target Fix | 5.6.1 |
Fix Commit | 43576244 |
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Created | Jun 16, 2025 |
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Resolved | Jun 17, 2025 |
Updated | Jun 23, 2025 |