Description

If you let objects move quick like teleport, you can see the transition is delayed one frame.
This problem occurs even if r.Cache.SampleTransitionSpeed increase, and Both ILCQ_Point and ILCQ_Volume.

57 fame
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58 frame
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59 frame
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Steps to Reproduce
  1. Open the attached project and scene
  2. set r.Cache.SampleTransitionSpeed 10000 (or more)
  3. Record a matinee clip in the scene (60fps).
  4. You can see 58 frame are wrong transition that is delayed one frame.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-30115 in the post.

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Fixed
ComponentUE - Graphics Features
Affects Versions4.11.14.12
Target Fix4.12
Fix Commit2966526
Main Commit3023490
Release Commit2966526
CreatedApr 29, 2016
ResolvedMay 4, 2016
UpdatedMay 2, 2018
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