Adjusting default light settings in the Color Picker palette for atmospheric fog causes the engine to crash in UE 4.12 Preview
Regression: This does not occur in UE4.11
UE4Editor_Renderer!InitAtmosphereConstantsInView() atmosphererendering.cpp:324 
UE4Editor_Renderer!FViewInfo::FViewInfo() scenerendering.cpp:381 
UE4Editor_Renderer!FSceneRenderer::FSceneRenderer() scenerendering.cpp:1422 
UE4Editor_Renderer!FDeferredShadingSceneRenderer::FDeferredShadingSceneRenderer() deferredshadingrenderer.cpp:126 
UE4Editor_Renderer!FSceneRenderer::CreateSceneRenderer() scenerendering.cpp:1688 
UE4Editor_Renderer!FRendererModule::BeginRenderingViewFamily() scenerendering.cpp:2026 
UE4Editor_UnrealEd!FEditorViewportClient::Draw() editorviewportclient.cpp:3311 
UE4Editor_Engine!FViewport::Draw() unrealclient.cpp:1148 
UE4Editor_UnrealEd!UEditorEngine::UpdateSingleViewportClient() editorengine.cpp:1713 
UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1460 
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:368 
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2772 
UE4Editor!GuardedMain() launch.cpp:148 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:126 
UE4Editor!WinMain() launchwindows.cpp:200 
UE4Editor!__scrt_common_main_seh() exe_common.inl:264 
kernel32!<Unknown> 
ntdll!<Unknown> 
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 | 
| Component | UE - Graphics Features | 
|---|---|
| Affects Versions | 4.12 | 
| Target Fix | 4.12 | 
| Created | May 2, 2016 | 
|---|---|
| Resolved | May 7, 2016 | 
| Updated | May 2, 2018 |