Description

Found on: //UE4/Dev-VR CL-2967563

Often, meshes will render completely black in one eye on the OSVR. This seems to affect close meshes more frequently than far away ones. Sometimes the meshes flicker. Not every mesh is affected.

Steps to Reproduce
  1. Set up OSVR
  2. Start OSVR_Server
  3. Run Ue4Editor.exe QAGAME Tm-VRSMOKE
  4. Play in VR-Preview
  5. Move forward in the level, move close to several different meshes

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Cannot Reproduce
ComponentUE - Platform - XR
Affects Versions4.124.13
Target Fix4.13
CreatedMay 6, 2016
ResolvedJul 20, 2016
UpdatedSep 16, 2019