Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Found on: //UE4/Dev-VR CL-2967563

If you exit stereoscopic rendering without closing the UE4 instance, the OSVR continues to render the last passed frame. This occurs in -game if you enter the 'Stereo off' command, and in editor if you simply end VR-Preview, but don't close the editor.

Steps to Reproduce
  1. Set up OSVR
  2. Start OSVR_Server
  3. Run Ue4Editor.exe QAGAME Tm-VRSMOKE
  4. Play in VR-Preview
  5. Exit VR-Preview
  6. Look through the HMD

Result: Last frame is still rendering on the HMD, this could easily cause burn in if the editor was left up for a period of time.

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.124.13
CreatedMay 6, 2016
ResolvedApr 4, 2017
UpdatedSep 16, 2019