Description

Volumetric Light Maps are not generated correctly when baked with GPU Lightmass on AMD GPUs. The issue has been reproduced on RX 9070, RX 9070 XT, and RX 7900 XT.

Steps to Reproduce

1. Download licensee test project (see addl info URL) and open it on a machine with an AMD GPU and a machine with a non-AMD GPU
2. Open the map "Game/TestVolumetricLightmap"
3. Build lighting with GPU Lightmass
4. Enable the Volumetric Light Map visualization mode
5. Observe the difference in the generated Volumetric Light Maps on the two machines.

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Backlogged
ComponentUE - Graphics Features
Affects Versions5.6
CreatedJul 28, 2025
UpdatedJul 30, 2025
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