ULandscapePatchComponent::SetIsEnabled, IsEnabled, etc. are all callable from BP but not from c++. This is not convenient for licensees
This bug exposes public Blueprint Callable landscape patch functions in c++. There is no change to functionality
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-308744 in the post.
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Component | UE - Graphics Tools - Terrain - Landscape |
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Affects Versions | 5.6 |
Target Fix | 5.7 |
Fix Commit | 45186033 |
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Created | Jul 31, 2025 |
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Resolved | Aug 26, 2025 |
Updated | Aug 27, 2025 |