ULandscapePatchComponent::SetIsEnabled, IsEnabled, etc. are all callable from BP but not from c++. This is not convenient for licensees
This bug exposes public Blueprint Callable landscape patch functions in c++. There is no change to functionality
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-308744 in the post.
| 0 |
| Component | UE - Graphics Tools - Terrain - Landscape |
|---|---|
| Affects Versions | 5.6 |
| Target Fix | 5.7 |
| Fix Commit | 45186033 |
|---|
| Created | Jul 31, 2025 |
|---|---|
| Resolved | Aug 26, 2025 |
| Updated | Aug 27, 2025 |