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[NickW] They call EnableStereo() on init, we just need to remove that
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Cooked games automatically render in stereoscopic on OSVR when they've the plugin enabled, the server running, and an OSVR is plugged in to the machine. This is without -vr being passed and without any logic in the game to enable stereoscopic.
//UE4/Release-4.12 CL-2980504
Update: //UE4/Dev-VR CL-3015033 - seeing issue with -game as well.
Result: Automatically renders in stereoscopic on the HMD
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-30890 in the post.
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Component | UE - Platform - XR |
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Affects Versions | 4.12, 4.13 |
Created | May 17, 2016 |
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Resolved | Jun 30, 2017 |
Updated | Sep 16, 2019 |