Copying Gameplay Tag Queries (FGameplayTagQuery) in the editor uses transient instanced object paths, so will no longer be valid when the data is unloaded, making it difficult to save or share queries.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-310391 in the post.
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Component | UE - Editor - Workflow Systems |
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Affects Versions | 5.6 |
Created | Aug 8, 2025 |
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Updated | Aug 8, 2025 |