Description

Sounds are not playing in PIE for UMG animations.

The sounds will play fine if you launch on or play in Standalone game

Steps to Reproduce
  1. Create a new UMG Widget
  2. Create a new UMG Animation within that widget that contains and audio track
  3. Wire the animation to play on Event Construct
  4. Open the level blueprint
  5. On Event BeginPlay create the widget and add to the viewport
  6. Compile and save everything
  7. PIE

Result: Sound does not play

Expected: Sound should play when the widget is created and added to the screen in PIE

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-31299 in the post.

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Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.12
Target Fix4.13
Fix Commit3005755
Main Commit3050870
CreatedMay 25, 2016
ResolvedJun 8, 2016
UpdatedMay 2, 2018