Expected behavior is that screenshot alpha should be 0 for pixels that did not have anything rendered into them.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-313955 in the post.
| 1 |
| Component | UE - Rendering - Graphics Features |
|---|---|
| Affects Versions | 5.5 |
| Created | Aug 15, 2025 |
|---|---|
| Updated | Jun 4, 2026 |