Steps to Reproduce
  1. Make a simple level with a cube, a directional light, and a player start node that's looking at the cube
  2. In the level blueprint, on begin play, take a high res screenshot
  3. In project settings, enable Engine -> Rendering -> Alpha Output
  4. The output screenshot's alpha should be uniformly 255, even though nothing was rendered in the pixels that weren't the cube

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-313955 in the post.

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Unresolved
Affects Versions5.5
CreatedAug 15, 2025
UpdatedAug 15, 2025
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