Description

Adjusting play speed for animation causes notifies to trigger multiple times. Creates a stuttering effect.

Steps to Reproduce

1. Create a project based on the third person template
2. Import the attached sound wave file
3. Create notifies in the Walk loop animation with the sound
4. Create a sequence and add a track for the mannequin
5. Add the walk loop animation and extend the length that it should play (causing it to loop)
6. Right click on the animation and adjust the playback speed to 0.25 (also extend the play range to accomodate a few loops)
7. Click on the Sequence and enable Auto-play
8. PIE

Result: Sounds are triggered multiple times and at a lower pitch/play rate
Expected: Sounds are triggered only once and pitch/play rate is not adjusted

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.12
Target Fix4.15
Fix Commit3206529
Main Commit3238204
CreatedMay 31, 2016
ResolvedNov 22, 2016
UpdatedApr 27, 2018