When creating a new material the thumbnail will start out as the default material sphere but then quickly appear distorted, almost like its zoomed in really close. This does not affect already created materials.
Working in 4.12 at CL 2995799
Edit MattK: This could be a rendering issue. If it appears that way please set it back to Needs Triage
Result: Thumbnail is distorted instead of showing the default sphere
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0 |
Component | UE - Rendering Architecture - Materials |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Fix Commit | 3004765 |
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Main Commit | 3050870 |
Created | Jun 1, 2016 |
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Resolved | Jun 7, 2016 |
Updated | Nov 2, 2021 |