Description

Setting r.ScreenPercentage.Editor does not affect the upsampling/downsampling of the viewport in the editor.

Regression:
YES - the console command correctly adjusted the screen precentage in 4.11.2

Broken version - Binary 4.12.0 - CL 2992821
Working version - Binary 4.11.2 - CL 2946394

Steps to Reproduce
  1. Open UE4 Editor (any project)
  2. Open console command window and enter "r.ScreenPercentage.Editor 1"
  3. Add post process volume to the level
  4. In details panel
    • Find and check the box for Unbound
    • Find and check the box for Screen Percentage
    • Adjust the slider up and down

Result:
No change to the viewport

Expected:
Viewport blurs/sharpens as the slider is moved to the left/right (respectively)

Repro Rate:
3/3

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-31549 in the post.

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Fixed
ComponentUE - Graphics Features
Affects Versions4.12
Target Fix4.12.4
Fix Commit3008925
Main Commit3028922
CreatedJun 2, 2016
ResolvedJun 10, 2016
UpdatedMay 2, 2018