Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

When connecting to SVN source control on Mac, I am unable to submit new assets to Source Control using the File > Submit to Source Control method or through the Source Control > Submit to Source Control dropdown.

Source Control submission functionality still works as expected when using the Right Click > Source Control > Submit method.

Steps to Reproduce
  1. Create a new folder on your Mac
  2. Open a terminal at the location of the newly created folder, or open a terminal and path to the folder location
  3. Enter
    svn co http://ENGQAAPP-01.epicgames.net:81/svn/EngineQATest/trunk EngineQATest --username first.last

    into the terminal

  4. Inside the folder, find the EngineQATest.uproject and open it into the latest 4.12 Binary engine
  5. If not connected to Source Control by default, connect to Source control using the following:
    1. Press the Source Control button at the top of the editor and choose "Connect to Source Control"
    2. Select Subversion as the provider
    3. Repository:
      http://ENGQAAPP-01.epicgames.net:81/svn/EngineQATest/trunk
    4. User Name: First.Last
    5. Labels Directory: ../tags/
    6. Password: Your AD password
  6. Create a new Material and save it
  7. Select File > Submit to Source Control

Results: Error message appears stating "No assets to check in!"

Expected Results: Window appears with newly created material in it asking for a changelist description for submitting the asset to source control

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Won't Fix
ComponentTools
Affects Versions4.114.12
CreatedJun 2, 2016
ResolvedJan 13, 2017
UpdatedApr 27, 2018