This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
When connecting to SVN source control on Mac, I am unable to submit new assets to Source Control using the File > Submit to Source Control method or through the Source Control > Submit to Source Control dropdown.
Source Control submission functionality still works as expected when using the Right Click > Source Control > Submit method.
svn co http://ENGQAAPP-01.epicgames.net:81/svn/EngineQATest/trunk EngineQATest --username first.last
into the terminal
http://ENGQAAPP-01.epicgames.net:81/svn/EngineQATest/trunk
Results: Error message appears stating "No assets to check in!"
Expected Results: Window appears with newly created material in it asking for a changelist description for submitting the asset to source control
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to have a sound cue follow a PlayerController along a spline?
Bullet replication problem. The players sees each other but does not see the bullet
Head over to the existing Questions & Answers thread and let us know what's up.