Updating project to 4.12 corrupts Additive AimOffset thumbnail, causing log spam
LogAnimation:Warning: Setting an additive animation (Owen_AimOffset) on an AnimSingleNodeInstance is not allowed. This will not function correctly in cooked builds!
This repeats every few seconds for as many animations are in your aimoffset
1. Open the attached project in 4.11
2. Find the Owen_AimOffset and note the thumbnail
3. Open the output log and look for log spam (not expected to find any)
4. Open the project in 4.12
5. Find the Owen_AimOffset and open it
6. Switch back to the Content Browser
7. Open the output log
Result: Log spam, see error in description. Also the Owen_AimOffset thumbnail doesn't show the character correctly.
Expected: Thumbnail is correct and no log spam
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | OLD - Anim |
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Affects Versions | 4.12 |
Target Fix | 4.13 |
Fix Commit | 3005970 |
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Main Commit | 3016298 |
Created | Jun 6, 2016 |
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Resolved | Jun 9, 2016 |
Updated | May 18, 2020 |