After project was upgraded to 4.12 opening a blueprint that contains Hierarchical Instanced Static Mesh component will result in a crash. From the log I this is the important part:
Assertion failed: InComponent->InstanceReorderTable.Num() == InComponent->PerInstanceSMData.Num() [Link Removed] [Line: 756]
Removing the component before upgrade will fix the problem. I re-added the component and re-set the nodes exactly like they were and everything works now.
1. Download [Link Removed]
2. Open the project and load "/Content/Outotec/EWT-40/Blueprints/BP_AutoCrane"
3. Crash
UE-81742 DXGI_ERROR_INVALID_CALL
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.12 |
Target Fix | 4.12.3 |
Fix Commit | 3009322 |
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Created | Jun 7, 2016 |
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Resolved | Jun 10, 2016 |
Updated | May 2, 2018 |