Context
Find-in-Blueprints can be used to search the current, or all, blueprints. If you enter a simple string, it would return nodes, pins, pin default values and default values for BP Variables (variables defined in BP, but not values for natively defined variables).
Problem
When a BP Variable is a Map type, the values of Keys aren't searched leading to missing search results.
As a consequence, you cannot search for strings or structs like gameplay tags and find matches in BP Defaults if the value is inside a map key. This makes Find-in-Blueprints less reliable.
Test case 1: simple key type
Test case 2: struct key type
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-317269 in the post.
| 1 |
| Component | UE - Framework - Blueprint Editor |
|---|---|
| Affects Versions | 5.5, 5.6 |
| Target Fix | 5.8 |
| Fix Commit | 47253189 |
|---|
| Created | Sep 3, 2025 |
|---|---|
| Resolved | Oct 23, 2025 |
| Updated | Oct 30, 2025 |