When a level sequence actor has camera's marked for preroll in it and information is gathered for a camera cuts location to send to the streaming manager, it does not take into account the TransformOrigin instance data of the levelsequence actor.
Slack: [Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-317306 in the post.
| 3 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 5.6 |
| Target Fix | 5.8 |
| Fix Commit | 53660905 |
|---|
| Created | Sep 3, 2025 |
|---|---|
| Resolved | May 8, 2026 |
| Updated | May 20, 2026 |