Description

Any value that is set for Peripheral Vision Angle Degrees in an AI Perception component's Sight config is doubled.

This does not occur with the PawnSensing component, which is inconsistent behavior. It would be expected that a 90 degree sight angle would not be doubled.

Found in 4.12 binary. Reproduced in 4.11.2 binary and Main CL 2994701.

Steps to Reproduce

1. Open the attached project
2. PIE
3. Press the ' key to open the debugger
4. Press the NumPad 4 key to display Perception debug info

Result: The Vision Angle is set to 90 degrees in the AICON blueprint, but is working as if it were set to 180.

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Fixed
ComponentGameplay - AI
Affects Versions4.114.124.13
Target Fix4.15
Fix Commit3250219
Main Commit3389599
Release Commit3250219
CreatedJun 7, 2016
ResolvedJan 7, 2017
UpdatedApr 27, 2018