Any value that is set for Peripheral Vision Angle Degrees in an AI Perception component's Sight config is doubled.
This does not occur with the PawnSensing component, which is inconsistent behavior. It would be expected that a 90 degree sight angle would not be doubled.
Found in 4.12 binary. Reproduced in 4.11.2 binary and Main CL 2994701.
1. Open the attached project
3. Press the ' key to open the debugger
4. Press the NumPad 4 key to display Perception debug info
Result: The Vision Angle is set to 90 degrees in the AICON blueprint, but is working as if it were set to 180.
Head over to the existing Questions & Answers thread and let us know what's up.