Description

App/project crashes when setting a texture's compression settings to BC4 and deploying to the iPad Air.

As the user in the op states on AnswerHub, the problem seems to lie with specific texture compression of BC4, as if you change it to the default, it packages and opens just fine.

Regression?
Yes, running the same test on 4.11 the project deploys and opens as expected.

Steps to Reproduce

1. Download and Open attached project.
2. Launch to iOS Device (I used iPad Air to match users report).

Outcome App crashes/closes on device after splash screen appears.

Expected App loads and no crash occurs.

Community References

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

0
Login to Vote

Cannot Reproduce
ComponentUE - Platform - Mobile
Affects Versions4.12
CreatedJun 7, 2016
ResolvedDec 21, 2017
UpdatedJul 14, 2021