Missing call to
PrimaryActorTick.AddPrerequisite(Mesh, Mesh->PrimaryComponentTick);
NotifyQueue.AnimNotifies Does not register the notifies set in the editor.
EX:
NotifyQueue.AnimNotifies.Num() will always return 0 even when notifies are set
Result:
The on screen prompt for the number of notifies shows 0.
Expect:
Number of notifies to show 3
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | OLD - Anim |
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Affects Versions | 4.12 |
Target Fix | 4.13 |
Created | Jun 7, 2016 |
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Resolved | Jul 22, 2016 |
Updated | May 18, 2020 |