Missing call to
PrimaryActorTick.AddPrerequisite(Mesh, Mesh->PrimaryComponentTick);
NotifyQueue.AnimNotifies Does not register the notifies set in the editor.
EX:
NotifyQueue.AnimNotifies.Num() will always return 0 even when notifies are set
Result:
The on screen prompt for the number of notifies shows 0.
Expect:
Number of notifies to show 3
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.12 |
| Target Fix | 4.13 |
| Created | Jun 7, 2016 |
|---|---|
| Resolved | Jul 22, 2016 |
| Updated | May 18, 2020 |