Function parameters do not appear to pass the correct information after updating from 4.11.2
Expected: The Actor would update to match the mesh that was selected 
Result: The function (Set Grid Settings) in "BP_ActorWithChildActorComponent" does not pass the correct values 
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 | 
| Component | UE - Gameplay | 
|---|---|
| Affects Versions | 4.12.2 | 
| Target Fix | 4.12.4 | 
| Fix Commit | 3021442 | 
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| Created | Jun 13, 2016 | 
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| Resolved | Jun 21, 2016 | 
| Updated | Apr 27, 2018 |