Description

The GetOverlappingComponents node isn't working correctly on mobile devices. It seems like it may only not be registering components that are spawned at runtime, as it does change the number of overlapping components by 1 when the player overlaps the volume.

Regression?: NO
This also occurred in 4.11.2

Steps to Reproduce
  1. Download the attached project
  2. Open the project
  3. Open the "NewLevel" level
  4. Press Play
  5. Note that the print string, which is outputting the number of overlapping actors, is increasing over 0.
  6. Launch the project onto a mobile device
    Result: The number of overlapping actors does not increase
    Expected: The results should be the same as they are in the editor

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By Design
ComponentUE - Simulation - Physics
Affects Versions4.114.12
Target Fix4.13
Fix Commit3005592
CreatedJun 13, 2016
ResolvedJul 19, 2016
UpdatedSep 16, 2019