A minor graphical glitch can be seen between the Event Begin Play and the Print string function when undoing and redoing the creation of a Set String
Note This also occurs when doing an undo and redo on a read variable too.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-32089 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
---|---|
Affects Versions | 4.13 |
Created | Jun 15, 2016 |
---|---|
Resolved | Jun 16, 2016 |
Updated | Jul 14, 2021 |