Description

Ontextchanged is not fired in mobile device.

Both iOS and Android.

Steps to Reproduce

1) Create a widget with textbox
2) Wire Printstring note to Ontextchanged event of the textbox
3) Create widget and add to viewport in the level blueprint
4) Run in android device, try input any text in the textbox.

Expected: Hello will be seen in the debug message
Result: nothing happened.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-32348 in the post.

0
Login to Vote

Fixed
ComponentPlatform - Mobile
Affects Versions4.12.3
Target Fix4.13
Fix Commit3046911
Main Commit3056789
CreatedJun 22, 2016
ResolvedJul 12, 2016
UpdatedApr 27, 2018