Developer Notes

This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.

Description

Reports that a UE4 project launched on French or German Windows 7 is not automatically correctly setting the culture from the OS' setting.

Can probably install French or German support for a copy of Windows 7 installed in English, but I'm not sure if that's the exactly the same environment as buying a French or German copy of Windows 7 to begin with.

Have not been able to test here do to lack of French / German Windows 7

Steps to Reproduce
  1. Obtain a Windows 7 computer with French or German language
  2. Launch a Native English (or another language besides French or German) UE4 project with French or German support, but no explicit setting in the [Internationalization] section of DefaultEngine.ini for which culture to use
  3. Confirm that the language is not automatically detected

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-32657 in the post.

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Won't Fix
ComponentTools - Localization
Affects Versions4.11
CreatedJun 30, 2016
ResolvedFeb 17, 2017
UpdatedApr 27, 2018