Description

Motion controllers do not appear to be tracked by sequencer when recording

Note: there is already a recording in the project from a previous test

Project link: [Link Removed]

Steps to Reproduce
  1. Make sure that the vive is hooked up and turned on
  2. Open the project
  3. Window > Sequence Recorder
  4. Add a new recording
  5. Select the recording
  6. Scroll to the bottom
  7. Set the actor to record to PawnBP
  8. Hit record and starting the VR preview
  9. Move the controllers around some
  10. Stop VR preview
  11. Play the recording back
  12. Notice that the two shapes that are used when tracking the controllers do not move

Expected: The static meshes would move as the hands did during the recording
Result: The Static meshes do not move at all

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

4
Login to Vote

Cannot Reproduce
ComponentUE - Platform - XR
Affects Versions4.12.4
Target Fix4.17
CreatedJun 30, 2016
ResolvedJun 21, 2017
UpdatedSep 16, 2019