When spawning multiple characters in a dedicated server, the first client will spawn under the map and be unable to move.
See Zak's comment at bottom of thread.
Result:
First player client (editor viewport) spawns halfway under the level and cannot move
Expected:
Player spawns on the same level as second client
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | Docs - Samples |
|---|---|
| Affects Versions | 4.12.4 |
| Target Fix | 4.13 |
| Created | Jul 6, 2016 |
|---|---|
| Resolved | Aug 10, 2016 |
| Updated | May 2, 2018 |