Class redirect needs to be specified for this to work.
When changing the name of a module or creating a new module, updating the _API of a class to the new module will cause blueprints based on this class to lose reference
Result:
Blueprint no longer has reference to MyActor class and cannot be opened (trying to open causes the editor to crash)
Expected:
Updating module and API reference updates class/blueprint reference.
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.12.4 |
| Created | Jul 7, 2016 |
|---|---|
| Resolved | Jul 13, 2016 |
| Updated | Jul 14, 2021 |