Description

Planar Reflections on mobile work well with single plane assets but not with anything with multiple sides, like a box.

Tested in:
4.12.4 CL-3028348
4.13 Dev-Editor CL-3038075

Steps to Reproduce

1. Open a Mobile Project
2. Enable Planar Reflections in the Project Settings
3. Setup a reflective material and enable in its material attributes details panel Planar Reflection so that it supports forward rendering for mobile.
4. Apply the reflective material to the template floor in a default level
5. Add a Planar Reflection actor to the scene
6. Add some actors above the floor for it to reflect
7. Hit G for game view
8. Move the camera close to the floor plane and away

If using the attached project:
1. Open the level
2. Move the camera close to the floor around the table and chairs

Regression: No

Results: The box floor doesn't reflect the floor at farther distances, only up close.

Expected: Like the single plane floor in the attached image the reflection should be shown at farther distances.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.124.13
Target Fix4.14
Fix Commit3122584
Main Commit3228374
CreatedJul 7, 2016
ResolvedNov 2, 2016
UpdatedSep 16, 2019
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