Multiplayer Shootout is broken in 4.12. Appears to be caused by the AimOffset animations being imported at the incorrect scale.
Regression: Yes, does not occur if you create a 4.11 version of the project
1. Create a 4.12 Multiplayer Shootout project
2. PIE
3. Draw your weapon with Right Click
Result: Character shrinks and if you try to shoot, you teleport across the map
Expected: Character draws his weapon
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | Docs - Samples |
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Affects Versions | 4.12 |
Target Fix | 4.14 |
Fix Commit | 3177147 |
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Created | Jul 7, 2016 |
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Resolved | Nov 4, 2016 |
Updated | Apr 27, 2018 |