When streaming levels where one level has a partial name of another level, the incorrect level will be found and streamed rather than the desired level.
Ex:
When attempting to stream a level named Car and another level named ThisNewCar exists, level ThisNewCar will be found and streamed instead.
Not reproduced internally, no repro steps available.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-32956 in the post.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.12.4 |
Target Fix | 4.13 |
Fix Commit | 3044213 |
---|---|
Main Commit | 3155988 |
Created | Jul 8, 2016 |
---|---|
Resolved | Sep 20, 2016 |
Updated | Apr 27, 2018 |