The VR Preview used to work with multiple clients but now only works with the first client. This makes testing multiplayer features difficult or impossible as there is no way to change which client gets to use the VR window. In the very least we probably want to expose a VR Preview player id.
https://udn.unrealengine.com/questions/301952/editor-vr-disabled-on-clients.html
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-33020 in the post.
10 |
Component | UE - Platform - XR |
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Affects Versions | 4.12 |
Created | Jul 11, 2016 |
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Resolved | Mar 17, 2017 |
Updated | Sep 16, 2019 |