If the user touches the screen of a mobile device and then drags their finger over a button the button will remain highlighted as though it were being hovered.
Note: This was tested on the Samsung Galaxy S5
Expected: The Button would return to its normal state when the finger is lifted
Result: The button remains in the hovered state once the finger has been lifted
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
How does TextureRenderTarget2D get TArray<uint8> type data?
I can't open my map from the editor.
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
6 |
Component | UE - Editor - UI Systems |
---|---|
Affects Versions | 4.12.5 |
Target Fix | 4.17 |
Created | Jul 11, 2016 |
---|---|
Resolved | Jun 27, 2017 |
Updated | Sep 16, 2019 |